Transformers Universe MUX
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Brawl

"I was built to be wild!"

Brawl is loud. Whether he's talking, shooting, or merely moving, he makes a lot of noise - grating, clanking, booming noise that irritates all those nearby, friend and foe alike. As unpleasant as that side of him is, there are other aspects of his personality that his fellow Combaticons consider even worse. He has a hair-trigger temper and expresses his frequent anger with a savage fury truly terrible to behold. But, at least this seething rage that drives him, that makes him so unpleasant to be with, also makes him a terrifyingly effective warrior. He makes no secret of his blustering belligerence; the mere sound of his approach is enough to unnerve Autobots. His actual arrival can paralyze them with mind-numbing fear. If he weren't always so angry, Brawl might find this pleasing.

Brawl possesses enormous strength and is resistant to most conventional artillery. In tank mode, he can reach speeds of 45 mph and has a range of 600 miles. His turret-mounted gun shoots a shell up to a distance of 3.5 miles with an explosive force of 200 Ibs. of TNT. His twin sonic cannon shoots powerful, ear-splitting bursts of concentrated sound energy of up to 300 decibels. He can manipulate this energy in stereo (a result of the cannon's dual configuration) to shatter anything from a crystal wine glass to a cinder-block bunker. In robot mode, he wields a 10-megawatt electron gun. He combines with his fellow Combaticons to form the giant robot, Bruticus.

Brawl is virtually incapable of being quiet, making him an easily identifiable target as he approaches a battle. In tank mode, his turret is prone to getting locked in one position, particularly in dusty environments.


History

Canonical/Pre-MUX/Theme History:

On the MUX, Brawl was raised in the Sonic Canyons before joining the Decepticons.

MUX History:

OOC Notes

Logs

2007

Players

Brawl is available for application.

References

Shattered Glass

Shattered Glass Brawl is quiet, studious, and slow to anger. An intellectual officer dedicated to the study of warfare, he'd much rather have a lengthy discussion of the tactics of past battles than anticipate in the messy oilshed of the current war. Once angered, however, Brawl can be a fearsome warrior. The difficulty is to inspire that anger in the first place, and to properly direct it once it's unleashed.

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