Ability

Abilities are special abilities a transformer or human has to help them perform a special task or fulfill their function requirements. For example, a communications expert may have equipment such as extended radio or scrambling technology, while a scout might have stealth or cloaking technology. These abilities aren't easy to get accepted unless they make absolute sense for his/her function. Some abilities for transformers are restricted to the human characters, while certain abilities are easier to aquire as a human such as swim or dive. Over the next few news files the listed abilities are not in rank of cost but rather rank of difficulty to get approved on an OC application.

1 Swim           6 Extended-Radio         2 Advanced-Driver 1 Hover          7 Forcefield             3 Naval-Pilot 2 Dive           7 Holograms              5 Helicopter-Pilot 3 Space-Pilot    7 Ram                    6 Tank-Driver 3 Flight         8 Enhanced-Hearing       7 Airplane-Pilot 4 Mechanic       8 Stealth 4 Heal           8 Infrared 5 Repair         9 Enhanced-Senses 5 Space-Flight   9 Selfrepair 6 Hide           10 Cloak 6 Jamming        10 Infiltration 6 FTL            10 Interception