Kickback (SG)

"Sometimes, a good friend is all you have in the world."

KICKBACK isn't always the most charming in the world, but he does what he can to get the job done. As a usually loyal, trustworthy guy, it kills him when he has to betray a contact, even when it's for a good cause. Kickback would prefer to persuade an enemy to the rightness of the Decepticon cause than lie or manipulate them, but when lives are at stake he's willing to resort to more underhanded methods. Humans are particularly immune to his manipulative talents, due to his alien form, and he sometimes gets frustrated by the fear he causes in most Earthlings he meets. The only time Kickback enjoys recruiting double agents is when he feels he's convinced them that they're truly doing the right thing for their world.

In his insect mode, Kickback can use his powerful leg modules to propel him up to heights of 40 feet and over distances of a tenth of a mile. Although small in this form, a single kick of his can punch a hole in a ¼" steel plate. In robot form he can use his wings to fly at speeds up to 30 mph for distances up to 100 miles. He carries a sub-machine gun that can shoot up to 300 rounds per minute of armor-piercing titanium-coated bullets.

Kickback's lack of weaponry makes him extremely vulnerable in insect mode. The nature of his leaping and flying abilities hampers his mobility in moderate winds.

MUX History:
Kickback was part of the crew of the Nemesis that escaped Cybertron and the Plait Expanse. He's currently spying on the evil Autobots from orbit on Earth.

Players
BZero temps Kickback for the Shattered Glass TP (unless someone else wants to take him over).